A classic Chinese folktale, of a man who owned a horse and at each turn of fate believed that things were neither as good, nor as bad, as they might seem.
Ed Young, Voyager Books, Harcourt, ©2004, ISBN 0-15-201061-5
Oral Language: The Unfortunately Game
Ask students to stand in a large circle. Start with a line such as “James went to the library.” Continue from there with the next student saying, “Fortunately…”. Students alternate a fortunate, unfortunate circumstance as they go around the circle. This requires students to be a little inventive, and warms them up to the idea of writing their own book. Once students understand the system, playing in smaller groups creates more participation for each individual.
Write Your Own “Perhaps It Might Not Be A Good Thing” Story…
Create a scenario and then write a story in which a character repeats your catch phrase—each time saying “It might not be so great” or “It might not be so bad”. This can involve something simple like forgetting your homework, lunch, library book, etc. It could even be set somewhere such as the middle east, with the issue involving a camel.
The Lost Horse is written in only 207 words in total, and 17 sentences, so it is not a huge challenge.
Create Your Own Wisdom
What do you think the “moral” of the story is? Discuss with the students.
Talk about using the idea of “what I learned from this was…” when they write their own personal writing anecdotes. We take away a lesson from a lot of the things we do in life…that’s how we avoid making the same mistakes over and over again.
For 8 creative writing ideas, click The Lost Horse to download.