Bridget’s Beret

beretBridget’s loves to draw and is inspired by her beret. Unfortunately one day the beret blows away, and Bridget resorts to many other types of hats. None of them is inspiring. She is suffering from “painters block” until one day her friends who are opening a lemonade stand need a sign.. Bridget makes a series of signs (in the style of Whistler’s Mother, Van Gogh’s Starry Night, Andy Warhol’s Tomato Soup etc.). Her signs are viewed as an outdoor exhibit as passers by purchase lemonade at the “refreshment stand.” Of course, it ends with Bridget re-inspired to paint. This book also includes 2 pages of How to Start Your Art.

Tom Lichtenheld, Henry Holt, ©2010, 978-8-8050-8775-8

Artist Study Inspired By the Book

The following artists are mentioned in the back pages of the book or illustrated in the book itself: Monet, Cezanne, Georgia O’Keefe, Henri Matisse, Alfred Sisley, Guisseppe Arcimbolda, Mary Cassatt, Vincent Van Gogh, Georges Seurat, Rembrandt, Pablo Picasso, Andy Warhol, James Whistler.

Here’s a rapid research task for your students. Each pair of students would have 1 hour of computer time and an hour to write their product for presentation. For each artist they need to find a sample piece of art, 10 facts about the artist and 5 important facts about the piece of art (not including its title).

For general cultural literacy, and to meet one of the learning outcome for art, they would present their findings as a poster with the art piece pasted in place, or a PowerPoint oral presentation with illustrations.

Hats and Vocabulary

Bridget tries on a coonskin cap, a propeller beanie, a fez, a cowboy at, a fishing hat, a baseball cap, a gardening hat, and a pith helmet without success. To build vocabulary this is a good time to learn to name the many different kinds of hats there are.

A page of hat pictures is included with the pdf of teaching ideas. First students would study the hats with the key. Then, print on card stock a single sheet for every two students and ask them to cut them up to make sets. Students take turns timing each other to see who can name them the fastest, keeping in one pile the ones they get right, and in another the ones they get wrong.

For 7 creative writing ideas, click Bridget’s Beret to download.

Rumpelstiltskin’s Daughter

rumpelstiltskinThis fractured fairy tale begins after “Meredith” marries Rumpelstiltskin instead of the king and they have a daughter, Hope. Occasionally Rumpelstiltskin spins some gold and Hope takes it to the village. On hearing of it, the king captures her and demands she spin gold. She says she is not sure, but believes her grandfather did it with wheat. So it is planted across the kingdom. The peasants are happy, but the king still wants gold. Next, they try gold wool—again, the peasants are happy, but the king wants gold. Eventually, Hope becomes Prime Minister and, whenever the king becomes anxious, she takes him on a goodwill tour of his now happy kingdom.

Diane Stanley, ©1997, Harper Collins, ISBN 0-688-14327 – X

Parodies of Art

On the wall in the king’s castle are several clever parodies of some famous paintings. Since awareness of famous art and artists is part of the art curriculum, a study of the 8 pictures that are easily identified could be fun. Give each group of students a photocopy of one of the parodies from the book. Then give them a photocopy of the original piece of art, its name, and artist.

Ask students to prepare a one page “poster” on their picture. The poster would include both illustrations along with several paragraphs on the artist’s life, and a paragraph on the piece of art. Why was it created, when, for whom, where it is now, what is it a picture of, etc.?

Explain that an art reference “joke” like this is a literary reference—it is hard to get the joke without background knowledge. You can even talk about how there are a lot of “in jokes” that young people would not get in a movie like Shrek, but that adolescents and adults have background knowledge to catch the reference.

The pictures in the book are:

  • Mona Lisa, Leonardo da Vinci
  • Birth if Venus, Botticelli
  • Laughing Cavalier, Frans Hals
  • Starry Night, Vincent Van Gogh
  • Seated Woman with a Wrist Watch, Pablo Picasso
  • George Washington, John Trumbell
  • Whistler’s Mother, James McNeil Whistler
  • Frederico de Montefeltro, Piero della Francesca

Compare the Tales

Working in pairs, ask students to generate the longest possible list of the characteristics the three stories they have in common—the original Rumpelstiltskin’s fairy tale, the version where Meredith marries Rumpelstiltskin instead of the ing, and the story of her daughter Hope. They should find at least the following qualities:

  • Rumpelstiltskin
  • Meredith
  • The King
  • The request to spin gold
  • The threat of death
  • The promise of marriage
  • Three tries
  • The palace

Students can also be asked to write their comparison when they have completed their list.

For 6 creative writing ideas, click Rumpelstiltskin’s Daughter to download.

School For Bandits

School_For_Bandits_PB_CoverRalph Raccoon is too polite and too nice. His parents have to send him to Bandit School to learn to be a proper bad raccoon. How does Ralph use his “niceness” to succeed?

Hannah Shaw, Alfred A. Knopf, ©2011, 978-0-375-96768-9

Synonym Study

There are many synonyms for people who take things that don’t belong to them. Students might find: pirate, thief, robber, buccaneer, brigand, cheat, crook, con artist, rustler, looter, pilfereer, shoplifter, gangster, highwayman, raider, racketeer, etc. This could also be a good brainstorming activity to build vocabulary.

Once they have a list, ask them to define each one in such a way that people could read the list of definitions and know what each word was being referred to.

School-For-Bandits-bad-listThe Being Bad Alphabet

Ralph Raccoon hasn’t been bad enough so he has to brainstorm 26 words (one for each letter of the alphabet) that are ways of being bad. A could be for aggravating, B for bragging, C for cursing, and so on. X and Z are notoriously hard—encourage students to use two words if necessary to get them in. Examples: eXtra Noisy or Zealously irritating.

This can be an individual activity or a brainstorming activity to build vocabulary.

For 6 creative writing ideas, click School For Bandits to download.

The Very Smart Pea and the Princess To Be

princessandpeaThe pea under the mattress writes a memoir of his attempt to help the prince find a “real princess.” Eventually the gardener’s girl who raised the pea lies on the twenty mattresses and he whispers, “You are very uncomfortable,” in her ear all night. She repeats this to the queen in the morning and marries the prince. The pea lives on in the royal museum.

Mini Grey, Alfred A. Knopf ©2003 ISBN 0-375-82626-2 (trade) and 0-375-92626-7 (library)

Fairy Tale Recipe Book

The pea is brought to the palace for a special recipe of Pea and Raspberry Jelly.  Why not use this as an opportunity to create a Fairy Tale cookbook?

First collect about six recipes from different cookbooks with different formats. Make copies for each group of 4 students and ask them to identify the critical elements of a recipe. They should come up with: title, ingredients list with the measurements needed, the temperature of the oven, step by step instructions, length of cooking at what temperature, preparing the pan (grease, lined, etc.), how many it serves, and so on.

Students can then brainstorm appropriate recipes for different fairy tales: Gingerbread Boy’s Gingerbread – Run Away Good, Goldilocks “Just Right” Porridge, Snow White’s Candied Applies, Cinderella’s “Fits Right” Pumpkin Pie, and so on.

You could create a class book of recipes where each page has: a picture of the cover of a sample fairy tale book, a 10 line summary of the story, and the recipe with its new Fairy Tale title. Suggestions for occasions to serve it would be great. Putting the finished bound book in the library can be great.

My Artefact

The pea becomes an “artefact” in the royal museum. The word comes from the Latin meaning “arte” (by hand) and “fact” (an object). An artefact is any human-made object which illustrates something about a culture. It is studied by archeologists and often displayed in museums. In fantasy games, an artefact is an object from a long lost culture that has magic powers. Your class constructs a “museum” of of artefacts from their year—posters of favourite songs, favourite commercials, favourite activities, school events, favourite foods, etc. Alternatively, a class museum can be constructed as each student brings an artefact that has associations for him/her and displays it with a poster explaining its “archeological meaning” from their life.

For 5 writing ideas, click Princess and the Pea to download.